AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games on Android in the Middle East Q4 2022
Discover the performance of the top 5 Bubble Shooter games on Android in the Middle East during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Bubble Shooter games on Android in the Middle East showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Bubble Shooter - Pop Bubbles by IVYGAMES saw a notable increase in weekly downloads, peaking at approximately 28.3K in late October and maintaining a range between 20K and 27K for most of the quarter. Weekly revenue fluctuated, reaching around $46 in mid-November. The game’s weekly active users increased from 53.7K at the beginning of the quarter to a peak of 75.9K in early December, before settling at 63.5K by the end of the year.
Bubble Shooter - Classic Pop from Bubble Shooter retained a stable download rate, with numbers hovering around 12K to 13K per week and peaking at 15.5K in late October. Weekly revenue varied slightly, with a high of approximately $1.3K in early December. The game maintained a high level of weekly active users, starting at 211K and slightly decreasing to 196K by the end of December.
Bubble Shooter Rainbow by Blackout Lab experienced a significant rise in weekly downloads towards the end of the quarter, reaching around 20.1K in the final week of December. Revenue saw a notable peak of $121 in late October. The active users also increased substantially, starting at 66.8K and ending at 102K by the end of December.
Bubble Shooter Star from UP STUDIO showed growth in weekly downloads, climbing from 1.9K in late September to a peak of 13.6K in late November. The active users mirrored this trend, growing from 8.2K to a peak of 30.4K in mid-December.
Bubble Shooter by IVYGAMES had consistent weekly downloads, ranging from 5.5K to 8K, with a notable peak of 7.9K in the last week of December. Despite this, the weekly revenue remained relatively low, peaking at around $25 in mid-October. The active users metric showed a steady increase, starting at 33.7K and reaching 44.8K by the end of December.
These insights highlight the trends and performance of popular Bubble Shooter games in the Middle East. For more detailed insights and data, visit Sensor Tower.